Move File:Move Rune.png | |
---|---|
Location |
Mystral Woods |
Type |
Behavior |
Mana Cost Multiplier[1] |
+100% |
Description |
Adds a movement behavior to the spell. Useable with ACTUS, CREO and EGO. |
Links | |
NW | NE |
W | R |
SW | SE |
Move is a Behavior Rune that causes a spell or Zia to move away from the casting location. The Rune has different effects and interactions depending on the Focus used.
Optaining[ | ]
When Zia passes the first time through the Goblin hideout in the Mystral Woods in front of the Old Mines she has to face a big Goblin. After defeating him she'll get the Move Rune as a reward.
Actus[ | ]
Actus spells will move toward where the cursor was when they were cast. Move has a different effect on each of the four Essences:
- Aura spells have the fastest movement (120% of Igni spells[1]) and continue moving after hitting an enemy.
- Igni spells move quickly.
- Aqua spells have slower movement (80% of Igni spells[1]).
- Gaea spells follow an parabolic curve, rising and then falling due to gravity.
Notable Interactions[ | ]
- When linked with Rain, the spell falls at an angle starting above Zia.
When Rain is also directly linked with Time, the spell falls at a sharper angle. - When directly linked with Time, the spells move more quickly.
Creo[ | ]
Creo spells will create a long path of their element rather than a single patch. Move has a different effect on each of the four Essences:
- Aura spells do not create additional tornadoes. The single tornado will continue moving until it hits an obstacle or expires. The speed is slower than Aqua Actus spells.
- Igni spells only travel a short distance before stopping. The speed is similar to Aura Actus spells.
- Aqua spells create one patch at a time, up to 6 patches in total. The speed is much slower than Aqua Actus spells.
- Gaea spells create one patch at a time, up to 8 patches in total. The speed is similar to Igni Actus spells.
Notable Interactions[ | ]
- When linked with Rain, the spell creates additional clouds moving away from the casting location.
- When the base spell is directly linked with Size, the spell is slightly slower.
Ego[ | ]
Ego spells cause Zia to dash a short distance in the cursor's direction, stopping at and damaging the first enemy or object she hits.
Notable Interactions[ | ]
- When using the Aura Essence, Zia dashes through enemies. Objects still interrupt the dash.
- When linked with Duplicate, Zia creates a clone at the casting location while dashing.
- When directly linked with Time, Zia's dashes finish more quickly and cover a slightly longer distance.